They say that they are not included in the same river. And even more so – to the ocean. So Ken Levin (KEN LEVINE), it would seem, was forever saying goodbye to the underwater city of Rapture, where the events of the first two were unfolding BIOSHOCK, And he was transferred to heaven (not literally, of course), to the flying city of Columbia, the capital of Bioshock Infinite. But the first plot addition to the last “bioshok”, Burial at Sea, again returns us to the water columns, on a date with the past of the main character and delight.
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Back to the past
Yes, action Bioshock Infinite: Burial at Sea It occurs even before the utopian underwater kingdom named after Andrew Ryan turned into a narcotic (or rather, adamic) nightmare and degeneration. Therefore, for the first time we can calmly walk along the streets of the underwater city, not nervous due to the fact that mutants are constantly attacked by you.
The main characters are all the same – Booker Devitt and charming Elizabeth, who recently ran through flying Colombia. How could this happen? The answer lies in the final of the original game: History Burial at Sea Not even eventful, but ideologically so densely attached to the plot of Bioshock Infinite that they who did not master it simply will not understand anything here. We will not breed spoilers, but let’s say that the addition continues the topic of complex relationships between Devitt and Elizabeth and takes into account the main idea of the original game, especially clearly spoke in the finale, about the multifaceting of the world, about the displacement and mutual interest of space, time and human souls.
According to the plot, Elizabeth hires a booker (he is also not a very successful private detective, addicted to drinking) to find the missing girl Sally, to which Devitt experiences very warm and seemingly related feelings. Actually, there are few events in the first episode: we are looking for information about the whereabouts of Sally, we go along the trail to the very bottom of the ocean, soon we find it and become witnesses no less shocking than in the original, the end. After it, you somehow especially regret that the authors defeated the addition to downloaded episodes: to wait for the second, scheduled for March 2014, there is no strength.
Exhibition of achievements
However, as always in Levina, In addition to the plot, there is still a well -developed world, impeccable style, an abundance of various details and memorable characters. Here I want to linger: walk the streets;listen to the conversations of passers -by discussing the last words of Andrew Ryan;knock on the keys of the piano in the store of the grampes where jazz sounds;Strengthening to the ornate architecture and advertising signs or on how a huge whale majestically swims among the buildings of the underwater city. And you can also see how a strict teacher leads girls who will soon become the main tool for Adam’s extraction.
And the plot itself at first implies not shootings and scammers, namely research and walks. Ten minutes after the start of the game, we will visit the art house exhibition, and five more-we will witness a bright, causing admiration and fright of a performance arranged in his house by a local artist who finally flew off the reels. Already for one this stylish, according to the laws of this art house, the scene of the game I want to give high grades.
New Year underwater
But the authors not only return to the events of the first Bioshock, pouring light on where these unfortunate mutilated children, hunters for Adam came from, they also recall some elements of the game mechanics from there from there. So, plasmide was returned to the game, allowing to freeze enemies. This not only refreshes the battles (you can carry out combinations of skills, freezing opponents raised into the air or shooting ice statues from the machine gun), but it is also interesting in the study of levels: we are forced to freeze water and make a bridge several times to get to a plot or secret location with something especially valuable.
The new plasmide is called “Santa Claus”, and the game appeared in the game – sort of “grandfathers of frosts” who throw ice clots in us. There is a technique against this scrap: we were given an original weapon – a “microwave”, literally melting the reptiles.
In general, the shootings became more ambitious, which is also facilitated by the possibility (again migrated from the first “bio -shock”) at any time gain access to the entire arsenal. At the same time, more attention is paid to hand -to -hand tricks: we are forced to sneak up for mutants and painfully beat them on the head. And almost immediately award equipment that doubles damage in close combat.
Otherwise, everything is familiar: the booker shoots, and Elizabeth periodically throws him first -aid kits and ammunition, opens the holes in space by order, calling turrets, bait or boxes with medicines on the battlefield. Even a hook and the ability to ride with it on a monorail in place.
As you know, brevity is a talent sister. And in the case of Ken Levin – Sister of a genius. An interesting plot, a series of bright, memorable scenes, a sea of details and point additives in the game mechanics – in these two hours, which lasts the first episode Burial at Sea, as many emotions and impressions fit as it can even fit with such a modest duration.
Pros: fascinating plot;rich, detailed world;impeccable style;New opportunities in the battles.
Cons: All this joy lasts a couple of hours.